◆ FryingPan()
◆ ~FryingPan()
◆ CanHaveTemperature()
| override bool CanHaveTemperature |
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◆ CanLoadItemIntoCargo()
◆ CanPutInCargo()
◆ CanReceiveItemIntoCargo()
◆ EEDelete()
| override void EEDelete |
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EntityAI |
parent | ) |
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inlineprivate |
◆ GetQuantityNormalizedScripted()
| override float GetQuantityNormalizedScripted |
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◆ IsContainer()
| override bool IsContainer |
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◆ IsCookware()
| override bool IsCookware |
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◆ OnVariablesSynchronized()
| override void OnVariablesSynchronized |
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◆ ParticleCookingStart()
| void ParticleCookingStart |
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int |
particle_id | ) |
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◆ ParticleCookingStop()
| void ParticleCookingStop |
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◆ RefreshAudioVisuals()
◆ RefreshAudioVisualsOnClient()
◆ RemoveAudioVisuals()
| void RemoveAudioVisuals |
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◆ RemoveAudioVisualsOnClient()
| override void RemoveAudioVisualsOnClient |
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◆ SetActions()
| override void SetActions |
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inlineprivate |
◆ SoundCookingStart()
| protected void SoundCookingStart |
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string |
sound_name | ) |
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◆ SoundCookingStop()
| protected void SoundCookingStop |
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◆ Synchronize()
◆ m_CookingIsBurned
| protected bool m_CookingIsBurned |
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◆ m_CookingIsDone
| protected bool m_CookingIsDone |
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◆ m_CookingIsEmpty
| protected bool m_CookingIsEmpty |
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◆ m_CookingMethod
◆ m_ParticleCooking
◆ m_ParticlePlaying
◆ m_SoundCooking
| protected SoundOnVehicle m_SoundCooking |
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◆ m_SoundEffectCooking
◆ m_SoundPlaying
| protected string m_SoundPlaying = "" |
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◆ PARTICLE_BAKING_DONE
◆ PARTICLE_BAKING_START
◆ PARTICLE_BURNING_DONE
◆ PARTICLE_DRYING_DONE
◆ PARTICLE_DRYING_START
◆ SOUND_BAKING_DONE
| const string SOUND_BAKING_DONE = "Baking_Done_SoundSet" |
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◆ SOUND_BAKING_START
| const string SOUND_BAKING_START = "Baking_SoundSet" |
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◆ SOUND_BURNING_DONE
| const string SOUND_BURNING_DONE = "Food_Burning_SoundSet" |
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◆ SOUND_DRYING_DONE
| const string SOUND_DRYING_DONE = "Drying_Done_SoundSet" |
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◆ SOUND_DRYING_START
| const string SOUND_DRYING_START = "Drying_SoundSet" |
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The documentation for this class was generated from the following file:
- P:/scripts/4_World/Entities/ItemBase/Inventory_Base/FryingPan.c