◆ FryingPan()
◆ ~FryingPan()
◆ CanHaveTemperature()
override bool CanHaveTemperature |
( |
| ) |
|
|
inlineprivate |
◆ CanLoadItemIntoCargo()
◆ CanPutInCargo()
◆ CanReceiveItemIntoCargo()
◆ EEDelete()
override void EEDelete |
( |
EntityAI |
parent | ) |
|
|
inlineprivate |
◆ GetQuantityNormalizedScripted()
override float GetQuantityNormalizedScripted |
( |
| ) |
|
|
inlineprivate |
◆ IsContainer()
override bool IsContainer |
( |
| ) |
|
|
inlineprivate |
◆ IsCookware()
override bool IsCookware |
( |
| ) |
|
|
inlineprivate |
◆ OnVariablesSynchronized()
override void OnVariablesSynchronized |
( |
| ) |
|
|
inlineprivate |
◆ ParticleCookingStart()
void ParticleCookingStart |
( |
int |
particle_id | ) |
|
|
inlineprivate |
◆ ParticleCookingStop()
void ParticleCookingStop |
( |
| ) |
|
|
inlineprivate |
◆ RefreshAudioVisuals()
◆ RefreshAudioVisualsOnClient()
◆ RemoveAudioVisuals()
void RemoveAudioVisuals |
( |
| ) |
|
|
inlineprivate |
◆ RemoveAudioVisualsOnClient()
override void RemoveAudioVisualsOnClient |
( |
| ) |
|
|
inlineprivate |
◆ SetActions()
override void SetActions |
( |
| ) |
|
|
inlineprivate |
◆ SoundCookingStart()
protected void SoundCookingStart |
( |
string |
sound_name | ) |
|
|
private |
◆ SoundCookingStop()
protected void SoundCookingStop |
( |
| ) |
|
|
private |
◆ Synchronize()
◆ m_CookingIsBurned
protected bool m_CookingIsBurned |
|
private |
◆ m_CookingIsDone
protected bool m_CookingIsDone |
|
private |
◆ m_CookingIsEmpty
protected bool m_CookingIsEmpty |
|
private |
◆ m_CookingMethod
◆ m_ParticleCooking
◆ m_ParticlePlaying
◆ m_SoundCooking
protected SoundOnVehicle m_SoundCooking |
|
private |
◆ m_SoundEffectCooking
◆ m_SoundPlaying
protected string m_SoundPlaying = "" |
|
private |
◆ PARTICLE_BAKING_DONE
◆ PARTICLE_BAKING_START
◆ PARTICLE_BURNING_DONE
◆ PARTICLE_DRYING_DONE
◆ PARTICLE_DRYING_START
◆ SOUND_BAKING_DONE
const string SOUND_BAKING_DONE = "Baking_Done_SoundSet" |
|
private |
◆ SOUND_BAKING_START
const string SOUND_BAKING_START = "Baking_SoundSet" |
|
private |
◆ SOUND_BURNING_DONE
const string SOUND_BURNING_DONE = "Food_Burning_SoundSet" |
|
private |
◆ SOUND_DRYING_DONE
const string SOUND_DRYING_DONE = "Drying_Done_SoundSet" |
|
private |
◆ SOUND_DRYING_START
const string SOUND_DRYING_START = "Drying_SoundSet" |
|
private |
The documentation for this class was generated from the following file:
- P:/scripts/4_World/Entities/ItemBase/Inventory_Base/FryingPan.c