Data Structures | |
| class | ActionDeCraftRopeBeltCB | 
Functions | |
| ActionDeCraftRopeBeltCB ActionContinuousBaseCB | ActionDeCraftRopeBelt () | 
| override void | CreateActionComponent () | 
| override void | CreateConditionComponents () | 
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) | 
| override bool | HasTarget () | 
| override void | OnFinishProgressServer (ActionData action_data) | 
Variables | |
| private const float | TIME_TO_CRAFT_CLOTHES = 5.0 | 
| DEPRECATED.   | |
| override bool ActionCondition | ( | PlayerBase | player, | 
| ActionTarget | target, | ||
| ItemBase | item | ||
| ) | 
| ActionDeCraftRopeBeltCB ActionContinuousBaseCB ActionDeCraftRopeBelt | ( | ) | 
Referenced by ActionConstructor::RegisterActions(), and RopeBelt::SetActions().
| override void CreateActionComponent | ( | ) | 
References m_CommandUID, and m_StanceMask.
| override void CreateConditionComponents | ( | ) | 
| override bool HasTarget | ( | ) | 
| override void OnFinishProgressServer | ( | ActionData | action_data | ) | 
| private const float TIME_TO_CRAFT_CLOTHES = 5.0 | 
DEPRECATED.