PC Stable Documentation
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Private Member Functions | |
override void | CreateActionComponent () |
override protected void | ApplyForce (ActionPushObjectData actionData) |
Private Attributes | |
protected float | PUSH_FORCE_IMPULSE_INCREMENT = 200.0 |
private ActionPushCarData | m_ActionDataPushCar |
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inlineprivate |
References dBodyApplyImpulseAt(), dBodyGetMass(), Easing::EaseInOutSine(), CarScript::GetPushForceCoefficientMultiplier(), m_ActionDataPushCar, ActionPushCarData::m_HorizontalDirectionRandom, ActionPushCarData::m_PushDirection, ActionPushCarData::m_VerticalDirectionRandom, PUSH_FORCE_IMPULSE_INCREMENT, and Math::RandomFloat().
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inlineprivate |
References UATimeSpent::PUSH_CAR.
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private |
Referenced by ApplyForce().
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private |
Referenced by ApplyForce().