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AnimalBase Class Reference

Private Member Functions

override void RegisterHitComponentsForAI ()
 
override string CaptureSound ()
 
override string ReleaseSound ()
 
override void RegisterHitComponentsForAI ()
 
override string CaptureSound ()
 
override string ReleaseSound ()
 
override void RegisterHitComponentsForAI ()
 
override string CaptureSound ()
 
override string ReleaseSound ()
 
override void RegisterHitComponentsForAI ()
 
override string CaptureSound ()
 
override string ReleaseSound ()
 
override void RegisterHitComponentsForAI ()
 
override string CaptureSound ()
 
override string ReleaseSound ()
 
override bool ReplaceOnDeath ()
 
override bool CanBeSkinned ()
 
override string GetDeadItemName ()
 
override bool KeepHealthOnReplace ()
 

Member Function Documentation

◆ CanBeSkinned()

override bool CanBeSkinned ( )
inlineprivate

◆ CaptureSound() [1/5]

override string CaptureSound ( )
inlineprivate

◆ CaptureSound() [2/5]

override string CaptureSound ( )
inlineprivate

◆ CaptureSound() [3/5]

override string CaptureSound ( )
inlineprivate

◆ CaptureSound() [4/5]

override string CaptureSound ( )
inlineprivate

◆ CaptureSound() [5/5]

override string CaptureSound ( )
inlineprivate

◆ GetDeadItemName()

override string GetDeadItemName ( )
inlineprivate

Referenced by DayZAnimal::DeathUpdate().

◆ KeepHealthOnReplace()

override bool KeepHealthOnReplace ( )
inlineprivate

Referenced by DayZAnimal::DeathUpdate().

◆ RegisterHitComponentsForAI() [1/5]

override void RegisterHitComponentsForAI ( )
inlineprivate

◆ RegisterHitComponentsForAI() [2/5]

override void RegisterHitComponentsForAI ( )
inlineprivate

◆ RegisterHitComponentsForAI() [3/5]

override void RegisterHitComponentsForAI ( )
inlineprivate

◆ RegisterHitComponentsForAI() [4/5]

override void RegisterHitComponentsForAI ( )
inlineprivate

◆ RegisterHitComponentsForAI() [5/5]

override void RegisterHitComponentsForAI ( )
inlineprivate

◆ ReleaseSound() [1/5]

override string ReleaseSound ( )
inlineprivate

◆ ReleaseSound() [2/5]

override string ReleaseSound ( )
inlineprivate

◆ ReleaseSound() [3/5]

override string ReleaseSound ( )
inlineprivate

◆ ReleaseSound() [4/5]

override string ReleaseSound ( )
inlineprivate

◆ ReleaseSound() [5/5]

override string ReleaseSound ( )
inlineprivate

◆ ReplaceOnDeath()

override bool ReplaceOnDeath ( )
inlineprivate

The documentation for this class was generated from the following file: