◆ ActivateCondition()
◆ DeactivateCondition()
◆ GetDebugText()
  
  
      
        
          | override string GetDebugText  | 
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inlineprivate   | 
  
 
 
◆ Init()
◆ OnActivate()
  
  
      
        
          | override protected void OnActivate  | 
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          PlayerBase  | 
          player | ) | 
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inlineprivate   | 
  
 
 
◆ OnDeactivate()
  
  
      
        
          | override protected void OnDeactivate  | 
          ( | 
          PlayerBase  | 
          player | ) | 
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inlineprivate   | 
  
 
 
◆ OnTick()
◆ AGENT_THRESHOLD_ACTIVATE
  
  
      
        
          | const int AGENT_THRESHOLD_ACTIVATE = 1150 | 
         
       
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private   | 
  
 
 
◆ AGENT_THRESHOLD_DEACTIVATE
  
  
      
        
          | const int AGENT_THRESHOLD_DEACTIVATE = 1100 | 
         
       
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private   | 
  
 
 
◆ HEALTH_LOSS_PNEUMONIA
  
  
      
        
          | const float HEALTH_LOSS_PNEUMONIA = 0.1 | 
         
       
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private   | 
  
 
 
◆ STAMINA_DEPLETION_MULTIPLIER
  
  
      
        
          | const float STAMINA_DEPLETION_MULTIPLIER = 1.3 | 
         
       
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private   | 
  
 
 
◆ STAMINA_RECOVERY_MULTIPLIER
  
  
      
        
          | const float STAMINA_RECOVERY_MULTIPLIER = 0.5 | 
         
       
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private   | 
  
 
 
◆ TEMPORARY_RESISTANCE_TIME
  
  
      
        
          | private const int TEMPORARY_RESISTANCE_TIME = 600 | 
         
       
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private   | 
  
 
 
The documentation for this class was generated from the following file:
- P:/scripts/4_World/Classes/PlayerModifiers/Modifiers/diseases/Pneumonia.c