◆ Hit_MeatBones()
References ParticleList::IMPACT_MEATBONES_ENTER, ParticleList::IMPACT_MEATBONES_EXIT, ParticleList::IMPACT_MEATBONES_RICOCHET, EffBulletImpactBase::m_AngledEnter, EffBulletImpactBase::m_EnterSplashCoef, EffBulletImpactBase::m_ExitSplashCoef, m_ScalingByDistance, EffBulletImpactBase::MIN_SCALING_PARAM, EffBulletImpactBase::SetEnterParticle(), EffBulletImpactBase::SetExitParticle(), and EffBulletImpactBase::SetRicochetParticle().
◆ BloodSplatGround()
◆ BloodSplatWall()
◆ CalculateStoppingForce()
◆ Event_OnStarted()
| override void Event_OnStarted |
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◆ OnEnterCalculations()
| override void OnEnterCalculations |
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◆ OnExitCalculations()
◆ m_ScalingByDistance
| float m_ScalingByDistance |
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The documentation for this class was generated from the following file: