Deprecated; 'PPEManager' used instead. More...
Static Private Member Functions | |
| static void | Init () | 
| static void | ResetBlurEffects () | 
| static void | ResetRadialBlur () | 
| static void | SetBlurValue (int index, float value) | 
| static int | RegisterBlurEffect () | 
| static void | SetRadialBlur (float powerX, float powerY, float offsetX, float offsetY) | 
| sets blur effect to an absolute value between 0..1   | |
| static void | SetBlur (float value) | 
| sets blur effect to an absolute value between 0..1   | |
| static void | UpdateBlur () | 
| updates the blur post process effect where the resulting blur is an aggregate of all individual blur effect values   | |
| static void | SetBlurInventory (float value) | 
| Set blur inventory effect to a specified 'value' between 0..1.   | |
| static void | SetBlurDrunk (float value) | 
| Set blur drunk effect to a specified 'value' between 0..1.   | |
| static void | SetBlurFever (float value) | 
| Set blur drunk effect to a specified 'value' between 0..1.   | |
| static void | SetBlurMenu (float value) | 
| Set menu blur to a specified 'value' between 0..1.   | |
| static void | SetBlurOptics (float value) | 
| Set optics and ironsights blur to a specified 'value' between 0..1.   | |
| static void | SetBlurFlashbang (float value) | 
| Set blur flashbang hit effect to a specified 'value' between 0..1.   | |
| static void | SetBlurShock (float value) | 
| static int | RegisterChromAbbEffect () | 
| static void | ResetChromAbbEffects () | 
| static void | SetChromAbbValue (int index, float value) | 
| static void | SetChromAbb (float value) | 
| static void | UpdateChromAbb () | 
| updates the chromatic abberation post process effect where the resulting chromabb is an aggregate of all individual chromabb effect values   | |
| static void | SetChromAbbOptic (float value) | 
| static void | ResetColorEffects () | 
| static void | SetColorValue (int index, float r, float g, float b, float a, float overlay) | 
| static int | RegisterColorEffect () | 
| static void | UpdateColor () | 
| static void | SetLensEffect (float lens, float chromAbb, float centerX, float centerY) | 
| static void | PerformSetLensEffect (float lens, float chromAbb, float centerX, float centerY) | 
| added for convenience   | |
| static void | SetVignette (float intensity, float R, float G, float B, float A) | 
| static void | SetVignetteEffectValue (int index, float intensity, float r, float g, float b, float a) | 
| static int | RegisterVignetteEffect () | 
| static void | SetUnconsciousnessVignette (float value) | 
| static void | SetShockVignette (float value) | 
| static void | SetTunnelVignette (float value) | 
| static void | SetMenuVignette (float value) | 
| static void | ResetVignettes () | 
| static void | OverrideDOF (bool enable, float focusDistance, float focusLength, float focusLengthNear, float blur, float focusDepthOffset) | 
| static void | AddPPMask (float ndcX, float ndcY, float ndcRadius, float ndcBlur) | 
| static void | ResetPPMask () | 
| static void | ResetDOFOverride () | 
| static void | ResetLensEffect () | 
| static void | HitEffect (float value) | 
| static void | SetShockEffectColor (float value) | 
| static void | FlashbangEffect (float value) | 
| static void | EnableBurlapSackBlindness () | 
| static void | DisableBurlapSackBlindness () | 
| static void | SetDeathDarkening (float value) | 
| static void | UpdateSaturation () | 
| static void | UpdateVignette () | 
| static void | SetBloodSaturation (float value) | 
| static void | SetColorizationNV (float r, float g, float b) | 
| static void | UpdateColorize () | 
| static void | ResetColorize () | 
| static void | SetEVValuePP (float value) | 
| static void | SetNVParams (float light_mult, float noise_intensity, float sharpness, float grain_size) | 
| static void | SetBloom (float thres, float steep, float inten) | 
| static void | ResetAll () | 
Static Private Attributes | |
| static const int | COLORIZE_NV = 100 | 
| static const float | COLOR_SHOCK = 0.1 | 
| static int | m_BlurInventory | 
| static int | m_BlurDrunk | 
| static int | m_BlurFever | 
| static int | m_BlurMenu | 
| static int | m_BlurOptics | 
| static int | m_BlurFlashbang | 
| static int | m_BlurShock | 
| static int | m_BurlapBlindness | 
| static int | m_DyingEffect | 
| static int | m_ShockEffect | 
| static int | m_ChromAbbOptic | 
| static int | m_VignetteUnconscious | 
| static int | m_VignetteShock | 
| static int | m_VignetteTunnel | 
| static int | m_VignetteMenu | 
| static float | m_BloodSaturation | 
| static ref array< float > | m_BlurValues | 
| static ref array< float > | m_ChromAbbValues | 
| static ref array< int > | m_VignetteEffects | 
| static ref map< int, ref array< float > > | m_VignetteValues | 
| static ref map< int, ref array< float > > | m_ColorValues | 
| static ref array< float > | m_ColorEffect | 
| static ref map< int, ref array< float > > | m_ColorizeEffects | 
| static float | m_ColorValueTotal [4] = {0,0,0,0} | 
| static float | m_ColorOverlayTotal | 
| static Material | m_MatColors | 
| static Material | m_RadialBlur | 
Deprecated; 'PPEManager' used instead.
      
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References CGame::AddPPMask(), and GetGame().
      
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References g_Game, m_BurlapBlindness, SetColorValue(), and UpdateColor().
      
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References g_Game, m_BurlapBlindness, SetColorValue(), and UpdateColor().
      
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References Math::Clamp(), Math::Lerp(), m_ColorValueTotal, m_MatColors, and Material::SetParam().
      
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References Math::Clamp(), Math::Lerp(), m_ColorValueTotal, m_MatColors, and Material::SetParam().
      
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References COLORIZE_NV, GetGame(), World::GetMaterial(), CGame::GetWorld(), m_BlurDrunk, m_BlurFever, m_BlurFlashbang, m_BlurInventory, m_BlurMenu, m_BlurOptics, m_BlurValues, m_BurlapBlindness, m_ChromAbbOptic, m_ChromAbbValues, m_ColorEffect, m_ColorizeEffects, m_ColorValues, m_DyingEffect, m_MatColors, m_RadialBlur, m_ShockEffect, m_VignetteEffects, m_VignetteMenu, m_VignetteShock, m_VignetteTunnel, m_VignetteUnconscious, m_VignetteValues, RegisterBlurEffect(), RegisterChromAbbEffect(), RegisterColorEffect(), and RegisterVignetteEffect().
Referenced by DayZIntroScene::DayZIntroScene(), DayZIntroSceneXbox::DayZIntroSceneXbox(), and MissionBase::OnInit().
      
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References GetGame(), and CGame::OverrideDOF().
Referenced by ResetDOFOverride().
      
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added for convenience
References m_MatColors, SetChromAbbOptic(), and Material::SetParam().
Referenced by SetLensEffect().
      
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References m_BlurValues.
Referenced by Init().
      
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References m_ChromAbbValues.
Referenced by Init().
      
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References m_ColorEffect.
Referenced by Init().
      
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References m_VignetteEffects.
Referenced by Init().
      
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References m_BlurValues, and UpdateBlur().
Referenced by ResetAll().
      
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References m_ChromAbbValues, and UpdateChromAbb().
      
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References m_ColorEffect, m_ColorValues, and UpdateColor().
Referenced by ResetAll().
      
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References m_MatColors, and Material::SetParam().
Referenced by ResetAll(), and UpdateColorize().
      
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References OverrideDOF().
Referenced by ResetAll().
      
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References SetLensEffect().
Referenced by ResetAll().
      
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References GetGame(), and CGame::ResetPPMask().
Referenced by ResetAll().
      
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References SetRadialBlur().
      
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References m_VignetteValues, and UpdateVignette().
Referenced by ResetAll().
      
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References m_BloodSaturation, and UpdateSaturation().
Referenced by ResetAll().
References m_MatColors, and Material::SetParam().
      
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sets blur effect to an absolute value between 0..1
References GetGame(), World::GetMaterial(), CGame::GetWorld(), and Material::SetParam().
Referenced by UpdateBlur().
      
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Set blur drunk effect to a specified 'value' between 0..1.
References m_BlurDrunk, SetBlurValue(), and UpdateBlur().
      
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Set blur drunk effect to a specified 'value' between 0..1.
References m_BlurFever, SetBlurValue(), and UpdateBlur().
      
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Set blur flashbang hit effect to a specified 'value' between 0..1.
References m_BlurFlashbang, SetBlurValue(), and UpdateBlur().
      
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Set blur inventory effect to a specified 'value' between 0..1.
References m_BlurInventory, SetBlurValue(), and UpdateBlur().
      
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Set menu blur to a specified 'value' between 0..1.
References m_BlurMenu, SetBlurValue(), and UpdateBlur().
      
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Set optics and ironsights blur to a specified 'value' between 0..1.
References m_BlurOptics, SetBlurValue(), and UpdateBlur().
      
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References m_BlurShock, SetBlurValue(), and UpdateBlur().
References m_BlurValues, and Print().
Referenced by SetBlurDrunk(), SetBlurFever(), SetBlurFlashbang(), SetBlurInventory(), SetBlurMenu(), SetBlurOptics(), and SetBlurShock().
      
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References GetGame(), m_MatColors, and Material::SetParam().
Referenced by UpdateChromAbb().
      
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References m_ChromAbbOptic, SetChromAbbValue(), and UpdateChromAbb().
Referenced by PerformSetLensEffect().
References m_ChromAbbValues, and Print().
Referenced by SetChromAbbOptic().
References COLORIZE_NV, m_ColorizeEffects, and UpdateColorize().
      
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References m_ColorEffect, m_ColorValues, and Print().
Referenced by DisableBurlapSackBlindness(), EnableBurlapSackBlindness(), SetDeathDarkening(), and SetShockEffectColor().
      
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References Math::Clamp(), m_DyingEffect, SetColorValue(), SetEVValuePP(), and UpdateColor().
      
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References g_Game.
Referenced by SetDeathDarkening().
      
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set lens effect
| lens | <-5, 5>, 0 = disable (performance plus), > 0 = outside effect, < 0 inside effect | 
| chromAbb | <0, 1>, chromaticity, 1 = max, 0 disable (performance plus) | 
| centerX | <-1, 1>, center of effect, 0 = screen center in X | 
| centerY | <-1, 1>, center of effect, 0 = screen center in Y | 
References PerformSetLensEffect().
Referenced by ResetLensEffect().
      
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References m_VignetteMenu, SetVignetteEffectValue(), and UpdateVignette().
      
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References g_Game, GetGame(), World::GetMaterial(), CGame::GetWorld(), and Material::SetParam().
      
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sets blur effect to an absolute value between 0..1
References GetGame(), m_RadialBlur, and Material::SetParam().
Referenced by ResetRadialBlur().
      
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References COLOR_SHOCK, m_ShockEffect, SetColorValue(), and UpdateColor().
      
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References m_VignetteShock, SetVignetteEffectValue(), and UpdateVignette().
      
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References m_VignetteTunnel, SetVignetteEffectValue(), and UpdateVignette().
      
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References m_VignetteUnconscious, SetVignetteEffectValue(), and UpdateVignette().
set vignette
| intensity | <0, 1>, intensity of effect, 0 = disable | 
| R | |
| G | |
| B | 
References A, B, m_MatColors, R, and Material::SetParam().
Referenced by UpdateVignette().
      
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References m_VignetteEffects, m_VignetteValues, and Print().
Referenced by SetMenuVignette(), SetShockVignette(), SetTunnelVignette(), and SetUnconsciousnessVignette().
      
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updates the blur post process effect where the resulting blur is an aggregate of all individual blur effect values
References m_BlurValues, and SetBlur().
Referenced by ResetBlurEffects(), SetBlurDrunk(), SetBlurFever(), SetBlurFlashbang(), SetBlurInventory(), SetBlurMenu(), SetBlurOptics(), and SetBlurShock().
      
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updates the chromatic abberation post process effect where the resulting chromabb is an aggregate of all individual chromabb effect values
References m_ChromAbbValues, and SetChromAbb().
Referenced by ResetChromAbbEffects(), and SetChromAbbOptic().
      
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References GetGame(), m_ColorOverlayTotal, m_ColorValues, m_ColorValueTotal, m_MatColors, and Material::SetParam().
Referenced by DisableBurlapSackBlindness(), EnableBurlapSackBlindness(), ResetColorEffects(), SetDeathDarkening(), and SetShockEffectColor().
      
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References m_ColorizeEffects, m_MatColors, ResetColorize(), and Material::SetParam().
Referenced by SetColorizationNV().
      
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References m_BloodSaturation, m_MatColors, and Material::SetParam().
Referenced by SetBloodSaturation().
      
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References m_VignetteEffects, m_VignetteValues, and SetVignette().
Referenced by ResetVignettes(), SetMenuVignette(), SetShockVignette(), SetTunnelVignette(), and SetUnconsciousnessVignette().
      
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Referenced by SetShockEffectColor().
      
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Referenced by Init(), and SetColorizationNV().
      
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Referenced by SetBloodSaturation(), and UpdateSaturation().
      
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Referenced by Init(), and SetBlurDrunk().
      
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Referenced by Init(), and SetBlurFever().
      
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Referenced by Init(), and SetBlurFlashbang().
      
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Referenced by Init(), and SetBlurInventory().
      
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Referenced by Init(), and SetBlurMenu().
      
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Referenced by Init(), and SetBlurOptics().
      
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Referenced by SetBlurShock().
Referenced by Init(), RegisterBlurEffect(), ResetBlurEffects(), SetBlurValue(), and UpdateBlur().
      
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Referenced by DisableBurlapSackBlindness(), EnableBurlapSackBlindness(), and Init().
      
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Referenced by Init(), and SetChromAbbOptic().
Referenced by Init(), RegisterChromAbbEffect(), ResetChromAbbEffects(), SetChromAbbValue(), and UpdateChromAbb().
Referenced by Init(), RegisterColorEffect(), ResetColorEffects(), and SetColorValue().
Referenced by Init(), SetColorizationNV(), and UpdateColorize().
      
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Referenced by UpdateColor().
Referenced by Init(), ResetColorEffects(), SetColorValue(), and UpdateColor().
      
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Referenced by FlashbangEffect(), HitEffect(), and UpdateColor().
      
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Referenced by Init(), and SetDeathDarkening().
      
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Referenced by FlashbangEffect(), HitEffect(), Init(), PerformSetLensEffect(), ResetColorize(), SetBloom(), SetChromAbb(), SetVignette(), UpdateColor(), UpdateColorize(), and UpdateSaturation().
      
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Referenced by Init(), and SetRadialBlur().
      
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Referenced by Init(), and SetShockEffectColor().
Referenced by Init(), RegisterVignetteEffect(), SetVignetteEffectValue(), and UpdateVignette().
      
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Referenced by Init(), and SetMenuVignette().
      
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Referenced by Init(), and SetShockVignette().
      
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Referenced by Init(), and SetTunnelVignette().
      
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Referenced by Init(), and SetUnconsciousnessVignette().
Referenced by Init(), ResetVignettes(), SetVignetteEffectValue(), and UpdateVignette().