◆ ~MissionBase()
◆ AddDummyPlayerToScheduler()
override void AddDummyPlayerToScheduler |
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Man |
player | ) |
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inlineprivate |
◆ CreateScriptedMenu()
References InventoryMenu(), MENU_BOOK, MENU_CAMERA_TOOLS, MENU_CHARACTER, MENU_CHAT_INPUT, MENU_CONNECT_ERROR, MENU_CONNECTION_DIALOGUE, MENU_CONTROLS_PRESET, MENU_CREDITS, MENU_EARLYACCESS, MENU_GESTURES, MENU_HELP_SCREEN, MENU_INGAME, MENU_INSPECT, MENU_INVENTORY, MENU_INVITE_TIMER, MENU_KEYBINDINGS, MENU_LOADING, MENU_LOC_ADD, MENU_LOGIN_QUEUE, MENU_LOGIN_TIME, MENU_LOGOUT, MENU_MAIN, MENU_MAP, MENU_MISSION_LOADER, MENU_NOTE, MENU_OPTIONS, MENU_RADIAL_QUICKBAR, MENU_RESPAWN_DIALOGUE, MENU_SCENE_EDITOR, MENU_SCRIPTCONSOLE, MENU_SCRIPTCONSOLE_DIALOG_PRESET_NAME, MENU_SCRIPTCONSOLE_DIALOG_PRESET_RENAME, MENU_SCRIPTCONSOLE_UNIVERSAL_INFO_DIALOG, MENU_SERVER_BROWSER, MENU_STARTUP, MENU_TITLE_SCREEN, MENU_TUTORIAL, MENU_VIDEO, MENU_WARNING_INPUTDEVICE_DISCONNECT, MENU_WARNING_ITEMDROP, MENU_WARNING_TELEPORT, and MENU_XBOX_CONTROLS.
◆ DumpCurrentUILayout()
void DumpCurrentUILayout |
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inlineprivate |
◆ DumpWidget()
◆ GetDynamicMusicPlayer()
◆ GetInventoryDropCallback()
override ObjectSnapCallback GetInventoryDropCallback |
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inlineprivate |
◆ GetWorldData()
◆ GetWorldLighting()
◆ InitialiseWorldData()
void InitialiseWorldData |
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inlineprivate |
◆ InitWorldYieldDataDefaults()
◆ MissionBase()
References SEffectManager::Cleanup(), GetDayZGame(), GetGame(), GetUApi(), AmmoTypesAPI::Init(), OutdoorThermometerManager::Init(), SoundSetMap::Init(), MissionBase::IsServer(), PluginManagerInit(), SetDispatcher(), UAInputAPI::UpdateControls(), and MissionBase::UpdateInputDevicesAvailability().
◆ OnEvent()
◆ OnKeyPress()
override void OnKeyPress |
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int |
key | ) |
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inlineprivate |
◆ OnKeyRelease()
override void OnKeyRelease |
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int |
key | ) |
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inlineprivate |
◆ OnLog()
◆ OnMouseButtonPress()
override void OnMouseButtonPress |
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int |
button | ) |
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inlineprivate |
◆ OnMouseButtonRelease()
override void OnMouseButtonRelease |
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int |
button | ) |
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inlineprivate |
◆ OnUpdate()
override void OnUpdate |
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float |
timeslice | ) |
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inlineprivate |
◆ SpawnItems()
◆ UpdateDummyScheduler()
void UpdateDummyScheduler |
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inlineprivate |
◆ UpdateInputDevicesAvailability()
void UpdateInputDevicesAvailability |
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inlineprivate |
◆ m_DummyPlayers
◆ m_DynamicMusicPlayer
◆ m_DynamicMusicPlayerRegistry
◆ m_InventoryDropCallback
autoptr ObjectSnapCallback m_InventoryDropCallback |
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private |
◆ m_ModuleDeveloper
PluginDeveloper m_ModuleDeveloper |
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private |
◆ m_ModuleServerInfo
PluginAdditionalInfo m_ModuleServerInfo |
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private |
◆ m_WidgetEventHandler
◆ m_WidgetsInvisible
◆ m_WidgetsTotal
◆ m_WorldData
◆ m_WorldLighting
The documentation for this class was generated from the following file: