◆ ~MissionBase()
◆ AddDummyPlayerToScheduler()
  
  
      
        
          | override void AddDummyPlayerToScheduler  | 
          ( | 
          Man  | 
          player | ) | 
           | 
         
       
   | 
  
inlineprivate   | 
  
 
 
◆ CreateScriptedMenu()
References InventoryMenu(), MENU_BOOK, MENU_CAMERA_TOOLS, MENU_CHARACTER, MENU_CHAT_INPUT, MENU_CONNECT_ERROR, MENU_CONNECTION_DIALOGUE, MENU_CONTROLS_PRESET, MENU_CREDITS, MENU_EARLYACCESS, MENU_GESTURES, MENU_HELP_SCREEN, MENU_INGAME, MENU_INSPECT, MENU_INVENTORY, MENU_INVITE_TIMER, MENU_KEYBINDINGS, MENU_LOADING, MENU_LOC_ADD, MENU_LOGIN_QUEUE, MENU_LOGIN_TIME, MENU_LOGOUT, MENU_MAIN, MENU_MAP, MENU_MISSION_LOADER, MENU_NOTE, MENU_OPTIONS, MENU_RADIAL_QUICKBAR, MENU_RESPAWN_DIALOGUE, MENU_SCENE_EDITOR, MENU_SCRIPTCONSOLE, MENU_SCRIPTCONSOLE_DIALOG_PRESET_NAME, MENU_SCRIPTCONSOLE_DIALOG_PRESET_RENAME, MENU_SCRIPTCONSOLE_UNIVERSAL_INFO_DIALOG, MENU_SERVER_BROWSER, MENU_STARTUP, MENU_TITLE_SCREEN, MENU_TUTORIAL, MENU_VIDEO, MENU_WARNING_INPUTDEVICE_DISCONNECT, MENU_WARNING_ITEMDROP, MENU_WARNING_TELEPORT, and MENU_XBOX_CONTROLS.
 
 
◆ DumpCurrentUILayout()
  
  
      
        
          | void DumpCurrentUILayout  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
inlineprivate   | 
  
 
 
◆ DumpWidget()
◆ GetDynamicMusicPlayer()
◆ GetInventoryDropCallback()
  
  
      
        
          | override ObjectSnapCallback GetInventoryDropCallback  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
inlineprivate   | 
  
 
 
◆ GetWorldData()
◆ GetWorldLighting()
◆ InitialiseWorldData()
  
  
      
        
          | void InitialiseWorldData  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
inlineprivate   | 
  
 
 
◆ InitWorldYieldDataDefaults()
◆ MissionBase()
References SEffectManager::Cleanup(), DynamicMusicPlayer(), GetDayZGame(), GetGame(), GetUApi(), AmmoTypesAPI::Init(), OutdoorThermometerManager::Init(), SoundSetMap::Init(), MissionBase::IsServer(), m_DynamicMusicPlayerRegistry, PluginManagerInit(), SetDispatcher(), UAInputAPI::UpdateControls(), and MissionBase::UpdateInputDevicesAvailability().
 
 
◆ OnEvent()
◆ OnKeyPress()
  
  
      
        
          | override void OnKeyPress  | 
          ( | 
          int  | 
          key | ) | 
           | 
         
       
   | 
  
inlineprivate   | 
  
 
 
◆ OnKeyRelease()
  
  
      
        
          | override void OnKeyRelease  | 
          ( | 
          int  | 
          key | ) | 
           | 
         
       
   | 
  
inlineprivate   | 
  
 
 
◆ OnLog()
◆ OnMouseButtonPress()
  
  
      
        
          | override void OnMouseButtonPress  | 
          ( | 
          int  | 
          button | ) | 
           | 
         
       
   | 
  
inlineprivate   | 
  
 
 
◆ OnMouseButtonRelease()
  
  
      
        
          | override void OnMouseButtonRelease  | 
          ( | 
          int  | 
          button | ) | 
           | 
         
       
   | 
  
inlineprivate   | 
  
 
 
◆ OnUpdate()
  
  
      
        
          | override void OnUpdate  | 
          ( | 
          float  | 
          timeslice | ) | 
           | 
         
       
   | 
  
inlineprivate   | 
  
 
 
◆ SpawnItems()
◆ UpdateDummyScheduler()
  
  
      
        
          | void UpdateDummyScheduler  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
inlineprivate   | 
  
 
 
◆ UpdateInputDevicesAvailability()
  
  
      
        
          | void UpdateInputDevicesAvailability  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
inlineprivate   | 
  
 
 
◆ m_DummyPlayers
◆ m_DynamicMusicPlayer
◆ m_DynamicMusicPlayerRegistry
◆ m_InventoryDropCallback
  
  
      
        
          | autoptr ObjectSnapCallback m_InventoryDropCallback | 
         
       
   | 
  
private   | 
  
 
 
◆ m_ModuleDeveloper
  
  
      
        
          | PluginDeveloper m_ModuleDeveloper | 
         
       
   | 
  
private   | 
  
 
 
◆ m_ModuleServerInfo
  
  
      
        
          | PluginAdditionalInfo m_ModuleServerInfo | 
         
       
   | 
  
private   | 
  
 
 
◆ m_WidgetEventHandler
◆ m_WidgetsInvisible
◆ m_WidgetsTotal
◆ m_WorldData
◆ m_WorldLighting
The documentation for this class was generated from the following file: