PC Stable Documentation
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Static Private Member Functions | |
static void | Init () |
static string | GetSoundSetName (int id) |
static int | GetSoundSetID (string name) |
Static Private Attributes | |
static ref map< int, string > | m_SoundSetMapIDByID = new map<int, string> |
static ref map< string, int > | m_SoundSetMapIDByName = new map<string, int> |
References m_SoundSetMapIDByName, and name.
References m_SoundSetMapIDByID.
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inlinestaticprivate |
References CGame::ConfigGetChildName(), CGame::ConfigGetChildrenCount(), GetGame(), m_SoundSetMapIDByID, m_SoundSetMapIDByName, and path.
Referenced by MissionBaseWorld::MissionBase().
Referenced by GetSoundSetName(), and Init().
Referenced by GetSoundSetID(), and Init().