Data Structures | |
class | BillboardSetHandler |
Functions | |
void | BillboardSet (string path) |
string | GetTextureByType (string type) |
protected void | LoadConfig (string path) |
Variables | |
class BillboardSetHandler | string |
class BillboardSetHandler | m_TypeTextureMapping = new map<string, string>() |
void BillboardSet | ( | string | path | ) |
References LoadConfig(), and path.
Referenced by BillboardSetHandler::GetTextureByType(), and BillboardSetHandler::LoadBillboardConfigs().
References m_TypeTextureMapping.
protected void LoadConfig | ( | string | path | ) |
References CGame::ConfigGetChildName(), CGame::ConfigGetText(), CGame::ConfigGetTextArray(), ErrorEx, g_Game, GetGame(), m_TypeTextureMapping, and path.
Referenced by BillboardSet().
class BillboardSetHandler m_TypeTextureMapping = new map<string, string>() |
Referenced by GetTextureByType(), and LoadConfig().
class BillboardSetHandler string |