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bool | disableBaseDamage |
| !! all member variables must correspond with the cfggameplay.json file contents !!!!
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bool | disableContainerDamage |
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bool | disableRespawnDialog |
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bool | disableRespawnInUnconsciousness |
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ITEM_PlayerData | InitServer |
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float | timeToStrafeJog = 0.1 |
| !! all member variables must correspond with the cfggameplay.json file contents !!!!
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float | rotationSpeedJog = 0.15 |
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float | timeToSprint = 0.45 |
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float | timeToStrafeSprint = 0.3 |
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float | rotationSpeedSprint = 0.15 |
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bool | allowStaminaAffectInertia = 1 |
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int | lightingConfig |
| !! all member variables must correspond with the cfggameplay.json file contents !!!!
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ref array< string > | objectSpawnersArr |
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ref array< float > | environmentMinTemps |
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ref array< float > | environmentMaxTemps |
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ref array< float > | wetnessWeightModifiers = {GameConstants.WEIGHT_DRY,GameConstants.WEIGHT_DAMP,GameConstants.WEIGHT_WET,GameConstants.WEIGHT_SOAKING_WET,GameConstants.WEIGHT_DRENCHED} |
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ref TStringArray | playerRestrictedAreaFiles |
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bool | ignoreMapOwnership = false |
| !! all member variables must correspond with the cfggameplay.json file contents !!!!
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bool | ignoreNavItemsOwnership = false |
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bool | displayPlayerPosition = false |
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bool | displayNavInfo = true |
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float | staminaDepletionSpeed = 10 |
| !! all member variables must correspond with the cfggameplay.json file contents !!!!
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float | healthDepletionSpeed = 10 |
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float | shockDepletionSpeed = 10 |
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