Data Structures | |
class | ImpactMaterials |
Enumerations | |
enum | ImpactTypes { UNKNOWN , STOP , PENETRATE , RICOCHET , MELEE } |
enum ImpactTypes |
string m_AmmoType |
int m_ComponentIndex |
Referenced by ActionTarget(), DumpToString(), and GetComponentIndex().
enum ImpactTypes m_DirectHit |
vector m_ExitPosition |
int m_ImpactType |
vector m_InSpeed |
bool m_IsDeflected |
bool m_IsWater |
vector m_OutSpeed |
vector m_Position |
string m_Surface |
vector m_SurfaceNormal |