PC Stable Documentation
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Private Member Functions | |
override void | CreateConditionComponents () |
void | ActionDismantleGardenPlot () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
void | SetupAnimation (ItemBase item) |
override void | OnFinishProgressServer (ActionData action_data) |
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inlineprivate |
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inlineprivate |
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inlineprivate |
References ActionBase::m_ConditionItem, and ActionBase::m_ConditionTarget.
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inlineprivate |
References GetGame().
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inlineprivate |
References AnimatedActionBase::m_CommandUID.