PC Stable Documentation
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Private Member Functions | |
void | ActionTurnOnTransmitterOnGround () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override void | OnExecuteServer (ActionData action_data) |
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inlineprivate |
References AnimatedActionBase::m_CommandUID, ActionBase::m_StanceMask, and ActionBase::m_Text.
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inlineprivate |
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inlineprivate |