PC Stable Documentation
|
|
Private Member Functions | |
void | ActionPullOutPlug () |
override bool | DisplayTargetInActionText () |
override string | GetTargetName (PlayerBase player, ActionTarget target) |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override void | OnExecuteServer (ActionData action_data) |
|
inlineprivate |
References AnimatedActionBase::m_CommandUID, and ActionBase::m_Text.
|
inlineprivate |
References GetGame().
|
inlineprivate |
|
inlineprivate |
|
inlineprivate |