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ActionMineBush Class Reference

Private Member Functions

void ActionMineBush ()
 
override void CreateConditionComponents ()
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override void OnExecuteServer (ActionData action_data)
 
override bool HasMultipleExecution (ActionData action_data)
 

Constructor & Destructor Documentation

◆ ActionMineBush()

Member Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase  player,
ActionTarget  target,
ItemBase  item 
)
inlineprivate

References GetGame().

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

◆ HasMultipleExecution()

override bool HasMultipleExecution ( ActionData  action_data)
inlineprivate

◆ OnExecuteServer()


The documentation for this class was generated from the following file: