PC Stable Documentation
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Private Member Functions | |
void | ActionMineBush () |
override void | CreateConditionComponents () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override void | OnExecuteServer (ActionData action_data) |
override bool | HasMultipleExecution (ActionData action_data) |
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inlineprivate |
References GetGame().
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inlineprivate |
References ActionBase::m_ConditionItem, ActionBase::m_ConditionTarget, and UAMaxDistances::SMALL.
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inlineprivate |
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inlineprivate |