◆ ActionFillObject()
◆ ActionCondition()
◆ CreateConditionComponents()
override void CreateConditionComponents |
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◆ OnActionInfoUpdate()
◆ OnFinishProgressClient()
override void OnFinishProgressClient |
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ActionData |
action_data | ) |
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◆ OnFinishProgressServer()
override void OnFinishProgressServer |
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ActionData |
action_data | ) |
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◆ EMPTY
protected const int EMPTY = 0 |
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◆ FILLED
protected const int FILLED = 1 |
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◆ m_ActionState
protected int m_ActionState |
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The documentation for this class was generated from the following file: