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ActionWorldCraft Class Reference

Private Member Functions

void ActionWorldCraft ()
 
override ActionData CreateActionData ()
 
override void CreateConditionComponents ()
 
override void OnActionInfoUpdate (PlayerBase player, ActionTarget target, ItemBase item)
 
override string GetText ()
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override bool ActionConditionContinue (ActionData action_data)
 
override string GetSoundCategory (ActionData action_data)
 
override bool SetupAction (PlayerBase player, ActionTarget target, ItemBase item, out ActionData action_data, Param extra_data=NULL)
 
override void Start (ActionData action_data)
 
override void OnEndServer (ActionData action_data)
 
override void OnEndClient (ActionData action_data)
 
override void OnFinishProgressServer (ActionData action_data)
 
override void WriteToContext (ParamsWriteContext ctx, ActionData action_data)
 
override bool ReadFromContext (ParamsReadContext ctx, out ActionReciveData action_recive_data)
 
override void HandleReciveData (ActionReciveData action_recive_data, ActionData action_data)
 

Private Attributes

private string m_ActionPrompt
 

Constructor & Destructor Documentation

◆ ActionWorldCraft()

Member Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase  player,
ActionTarget  target,
ItemBase  item 
)
inlineprivate

References GetGame().

◆ ActionConditionContinue()

override bool ActionConditionContinue ( ActionData  action_data)
inlineprivate

◆ CreateActionData()

override ActionData CreateActionData ( )
inlineprivate

References ActionData.

◆ CreateConditionComponents()

override void CreateConditionComponents ( )
inlineprivate

◆ GetSoundCategory()

override string GetSoundCategory ( ActionData  action_data)
inlineprivate

References GetPlugin().

◆ GetText()

override string GetText ( )
inlineprivate

◆ HandleReciveData()

override void HandleReciveData ( ActionReciveData  action_recive_data,
ActionData  action_data 
)
inlineprivate

◆ OnActionInfoUpdate()

override void OnActionInfoUpdate ( PlayerBase  player,
ActionTarget  target,
ItemBase  item 
)
inlineprivate

◆ OnEndClient()

override void OnEndClient ( ActionData  action_data)
inlineprivate

◆ OnEndServer()

override void OnEndServer ( ActionData  action_data)
inlineprivate

◆ OnFinishProgressServer()

◆ ReadFromContext()

override bool ReadFromContext ( ParamsReadContext  ctx,
out ActionReciveData  action_recive_data 
)
inlineprivate

◆ SetupAction()

override bool SetupAction ( PlayerBase  player,
ActionTarget  target,
ItemBase  item,
out ActionData  action_data,
Param  extra_data = NULL 
)
inlineprivate

◆ Start()

override void Start ( ActionData  action_data)
inlineprivate

◆ WriteToContext()

override void WriteToContext ( ParamsWriteContext  ctx,
ActionData  action_data 
)
inlineprivate

References Serializer::Write().

Field Documentation

◆ m_ActionPrompt

private string m_ActionPrompt
private

The documentation for this class was generated from the following file: