PC Stable Documentation
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Private Member Functions | |
void | ActionMountBarbedWire () |
override void | CreateConditionComponents () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override ActionData | CreateActionData () |
override bool | SetupAction (PlayerBase player, ActionTarget target, ItemBase item, out ActionData action_data, Param extra_data=null) |
override void | WriteToContext (ParamsWriteContext ctx, ActionData action_data) |
override bool | ReadFromContext (ParamsReadContext ctx, out ActionReciveData action_recive_data) |
override void | HandleReciveData (ActionReciveData action_recive_data, ActionData action_data) |
override void | OnStartServer (ActionData action_data) |
override void | OnEndServer (ActionData action_data) |
override void | OnFinishProgressServer (ActionData action_data) |
BarbedWire | GetBarbedWire (ActionTarget target) |
string | GetZoneSelection (ActionTarget target) |
override string | GetAdminLogMessage (ActionData action_data) |
Private Attributes | |
float | m_DamageAmount |
string | m_SlotName |
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References string::Format().
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References Class::CastTo(), and GetZoneSelection().
Referenced by ActionCondition(), ActionUnmountBarbedWire::ActionCondition(), OnEndServer(), and OnStartServer().
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Referenced by GetBarbedWire(), and SetupAction().
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References BarbedWireActionReceiveData::m_SlotName.
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References GetBarbedWire().
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References string::ToLower().
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References GetBarbedWire().
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References BarbedWireActionReceiveData::m_SlotName, Serializer::Read(), and slotName.
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References GetZoneSelection().
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References Class::CastTo(), and Serializer::Write().
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