PC Stable Documentation
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Private Member Functions | |
void | TanLeatherLambda (EntityAI old_item, string new_item_type, PlayerBase player, int pelt_count) |
override void | CopyOldPropertiesToNew (notnull EntityAI old_item, EntityAI new_item) |
Private Attributes | |
int | m_PeltCount |
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inlineprivate |
References m_PeltCount.
References Debug::LogError(), m_PeltCount, and ItemBase::SetQuantity().
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private |
Referenced by CopyOldPropertiesToNew(), and TanLeatherLambda().