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    PC Stable Documentation 
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Private Member Functions | |
| void | OpenAndSwitchLambda (EntityAI old_item, string new_item_type, PlayerBase player, float spill_modificator, float specialty_weight) | 
| override void | CopyOldPropertiesToNew (notnull EntityAI old_item, EntityAI new_item) | 
| override void | OnSuccess (EntityAI new_item) | 
Private Attributes | |
| float | m_SpillModifier | 
| float | m_SpecialtyWeight | 
      
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  inlineprivate | 
References m_SpecialtyWeight, and m_SpillModifier.
      
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  inlineprivate | 
References Debug::Log(), m_SpillModifier, ItemBase::SetQuantity(), and float::ToString().
      
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  private | 
Referenced by OpenAndSwitchLambda().
      
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  private | 
Referenced by OnSuccess(), and OpenAndSwitchLambda().