PC Stable Documentation
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Private Member Functions | |
void | OpenAndSwitchLambda (EntityAI old_item, string new_item_type, PlayerBase player, float spill_modificator, float specialty_weight) |
override void | CopyOldPropertiesToNew (notnull EntityAI old_item, EntityAI new_item) |
override void | OnSuccess (EntityAI new_item) |
Private Attributes | |
float | m_SpillModifier |
float | m_SpecialtyWeight |
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inlineprivate |
References m_SpecialtyWeight, and m_SpillModifier.
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inlineprivate |
References Debug::Log(), m_SpillModifier, ItemBase::SetQuantity(), and float::ToString().
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private |
Referenced by OpenAndSwitchLambda().
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private |
Referenced by OnSuccess(), and OpenAndSwitchLambda().