Data Structures | |
class | InjurySoundHandlerBase |
Enumerations | |
enum | eInjurySoundZones |
Functions | |
enum eInjurySoundZones | Init () |
Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system) | |
Variables | |
NONE = 0 | |
LIGHT | |
MEDIUM | |
HEAVY | |
COUNT | |
enum eInjurySoundZones |
enum eInjurySoundZones Init | ( | ) |
Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system)
whole body slots
upper body part slots
bottom body part slots
lower body part slots
heat comfort related slots
@ COUNT |
HEAVY |
LIGHT |
@ MEDIUM |
@ NONE = 0 |