void BehaviourGroupInfectedPackWaypointParams(vector pos, float radius)
AIGroupBehaviour m_CenterPosition
private void ~AIGroupBehaviour()
private void AIGroupBehaviour()
proto native void SetWaypoints(array< ref BehaviourGroupInfectedPackWaypointParams > waypointParams, int waypointDefaultIndex, bool forwardDirection, bool loop)
proto native void SetWaypointsTraverseDirection(bool forwardDirection)
proto native void SetWaypointsLoop(bool loop)
proto native void SetCurrentWaypoint(int waypointIndex)
Result for an object found in CGame.IsBoxCollidingGeometryProxy.