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SpookyPlayerStalker Class Reference

this entity gets attached to each player while present in the spooky area More...

Private Member Functions

override void EEInit ()
 

Private Attributes

protected ref UniversalTemperatureSource m_UTSource
 
protected ref UniversalTemperatureSourceSettings m_UTSSettings
 
protected ref UniversalTemperatureSourceLambdaConstant m_UTSLConstant
 

Detailed Description

this entity gets attached to each player while present in the spooky area

Member Function Documentation

◆ EEInit()

Field Documentation

◆ m_UTSLConstant

protected ref UniversalTemperatureSourceLambdaConstant m_UTSLConstant
private

Referenced by EEInit().

◆ m_UTSource

protected ref UniversalTemperatureSource m_UTSource
private

Referenced by EEInit().

◆ m_UTSSettings

protected ref UniversalTemperatureSourceSettings m_UTSSettings
private

Referenced by EEInit().


The documentation for this class was generated from the following file: