|
PC Stable Documentation
|
|

this entity gets attached to each player while present in the spooky area More...
Private Member Functions | |
| override void | EEInit () |
Private Attributes | |
| protected ref UniversalTemperatureSource | m_UTSource |
| protected ref UniversalTemperatureSourceSettings | m_UTSSettings |
| protected ref UniversalTemperatureSourceLambdaConstant | m_UTSLConstant |
this entity gets attached to each player while present in the spooky area
|
inlineprivate |
References GetGame(), UniversalTemperatureSourceSettings::m_IsWorldOverriden, UniversalTemperatureSourceSettings::m_ManualUpdate, UniversalTemperatureSourceSettings::m_RangeFull, UniversalTemperatureSourceSettings::m_RangeMax, UniversalTemperatureSourceSettings::m_TemperatureCap, UniversalTemperatureSourceSettings::m_TemperatureItemCap, UniversalTemperatureSourceSettings::m_Updateable, UniversalTemperatureSourceSettings::m_UpdateInterval, m_UTSLConstant, m_UTSource, and m_UTSSettings.
|
private |
Referenced by EEInit().
|
private |
Referenced by EEInit().
|
private |
Referenced by EEInit().