PC Stable Documentation
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Private Member Functions | |
void | OnStoreSave (ParamsWriteContext ctx) |
bool | OnStoreLoad (ParamsReadContext ctx) |
void | OnRPC (ParamsReadContext ctx) |
void | OnAfterStoreLoad () |
float | Get () |
string | GetLabel () |
void | SetByFloat (float value) |
void | SetByFloatEx (float value, string system="") |
bool | IsSynced () |
array< PlayerStatRecord > | GetRecords () |
void | Init (int id) |
void | SerializeValue (array< ref StatDebugObject > objects, int flags) |
float | GetNormalized () |
float | GetMax () |
float | GetMin () |
int | GetType () |
void | SetPlayer (Man player) |
Private Attributes | |
protected Man | m_Player |
int | m_Type |
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Referenced by GetNormalized(), OnAfterStoreLoad(), and SerializeValue().
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Referenced by SerializeValue().
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Referenced by GetNormalized().
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Referenced by GetNormalized().
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Referenced by RegisterStat().
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Referenced by OnRPC().
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Referenced by SetByFloatEx().
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References m_Player.
Referenced by RegisterStat().
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Referenced by SetPlayer().