|
PC Stable Documentation
|
|

Private Member Functions | |
| void | OnStoreSave (ParamsWriteContext ctx) |
| bool | OnStoreLoad (ParamsReadContext ctx) |
| void | OnRPC (ParamsReadContext ctx) |
| void | OnAfterStoreLoad () |
| float | Get () |
| string | GetLabel () |
| void | SetByFloat (float value) |
| void | SetByFloatEx (float value, string system="") |
| bool | IsSynced () |
| array< PlayerStatRecord > | GetRecords () |
| void | Init (int id) |
| void | SerializeValue (array< ref StatDebugObject > objects, int flags) |
| float | GetNormalized () |
| float | GetMax () |
| float | GetMin () |
| int | GetType () |
| void | SetPlayer (Man player) |
Private Attributes | |
| protected Man | m_Player |
| int | m_Type |
|
private |
Referenced by GetNormalized(), OnAfterStoreLoad(), and SerializeValue().
|
private |
Referenced by SerializeValue().
|
private |
Referenced by GetNormalized().
|
private |
Referenced by GetNormalized().
|
private |
|
private |
|
private |
Referenced by RegisterStat().
|
private |
|
private |
Referenced by OnRPC().
|
private |
|
private |
|
private |
|
private |
Referenced by SetByFloatEx().
|
inlineprivate |
References m_Player.
Referenced by RegisterStat().
|
private |
Referenced by SetPlayer().