PC Stable Documentation
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Private Member Functions | |
void | MeleeTargetData (Object o, vector p, int c) |
Private Attributes | |
Object | Obj |
vector | HitPos |
int | HitComponent |
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inlineprivate |
References HitComponent, HitPos, and Obj.
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private |
Referenced by MeleeTargetData(), and TargetSelection().
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private |
Referenced by MeleeTargetData(), and TargetSelection().
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private |
Referenced by MeleeTargetData(), and TargetSelection().