PC Stable Documentation
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Private Member Functions | |
override void | Init () |
override void | OnActivate (PlayerBase player) |
override void | OnReconnect (PlayerBase player) |
override void | OnDeactivate (PlayerBase player) |
override bool | DeactivateCondition (PlayerBase player) |
override void | OnTick (PlayerBase player, float deltaT) |
Private Attributes | |
private const float | HEALTHY_LEG = 100 |
private int | currentState = -1 |
private const float | TIME_TO_UPDATE = 0.5 |
private float | elapsedTime = TIME_TO_UPDATE + 1 |
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References HEALTHY_LEG.
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Referenced by DeactivateCondition().
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