Data Structures | |
| class | BurlapSack |
| class | GorkaHelmetVisor |
| class | ChickenFeather |
| class | LongWoodenStick |
| class | SharpWoodenStick |
| class | Spear |
| class | SpearStone |
| class | SpearBone |
| class | Fabric |
Functions | |
| override void | SetActions () |
| InventoryLocation | GetTargetLocation () |
| void | SetTargetLocation (InventoryLocation targetLocation) |
| override bool | CanAssignToQuickbar () |
Variables | |
| SharpWoodenStick | m_TargetLocation = new InventoryLocation |
| override bool CanAssignToQuickbar | ( | ) |
| InventoryLocation GetTargetLocation | ( | ) |
References m_TargetLocation.
| override void SetActions | ( | ) |
References AddAction().
| void SetTargetLocation | ( | InventoryLocation | targetLocation | ) |
References m_TargetLocation.
| SharpWoodenStick m_TargetLocation = new InventoryLocation |
Referenced by GetTargetLocation(), and SetTargetLocation().