Data Structures | |
| class | BurlapSack | 
| class | GorkaHelmetVisor | 
| class | ChickenFeather | 
| class | LongWoodenStick | 
| class | SharpWoodenStick | 
| class | Spear | 
| class | SpearStone | 
| class | SpearBone | 
| class | Fabric | 
Functions | |
| override void | SetActions () | 
| InventoryLocation | GetTargetLocation () | 
| void | SetTargetLocation (InventoryLocation targetLocation) | 
| override bool | CanAssignToQuickbar () | 
Variables | |
| SharpWoodenStick | m_TargetLocation = new InventoryLocation | 
| override bool CanAssignToQuickbar | ( | ) | 
| InventoryLocation GetTargetLocation | ( | ) | 
References m_TargetLocation.
| override void SetActions | ( | ) | 
References AddAction().
| void SetTargetLocation | ( | InventoryLocation | targetLocation | ) | 
References m_TargetLocation.
| SharpWoodenStick m_TargetLocation = new InventoryLocation | 
Referenced by GetTargetLocation(), and SetTargetLocation().