19 float stomach = player.m_PlayerStomach.GetStomachVolume();
32 if( player.GetNotifiersManager() )
34 player.GetNotifiersManager().ActivateByType(
eNotifiers.NTF_STUFFED);
40 if( player.GetNotifiersManager() )
42 player.GetNotifiersManager().DeactivateByType(
eNotifiers.NTF_STUFFED);
protected int m_ID
ID of effect, given by SEffectManager when registered (automatically done when playing through it)
bool m_TrackActivatedTime
float m_TickIntervalActive
float m_TickIntervalInactive
const int DEFAULT_TICK_TIME_ACTIVE
static const int BT_STOMACH_VOLUME_LVL3
override bool DeactivateCondition(PlayerBase player)
override void OnActivate(PlayerBase player)
protected const int STUFFED_TRESHOLD
override void OnTick(PlayerBase player, float deltaT)
override bool ActivateCondition(PlayerBase player)
override void OnDeactivate(PlayerBase player)