PC Stable Documentation
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Private Member Functions | |
void | ExplosiveLight () |
Static Private Attributes | |
static protected float | m_DefaultBrightness = 10 |
static protected float | m_DefaultRadius = 30 |
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inlineprivate |
References m_DefaultBrightness, and m_DefaultRadius.
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staticprivate |
Referenced by ExplosiveLight().
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staticprivate |
Referenced by ExplosiveLight().