DayZ Scripts
v1.21.156300 ยท Jun 20, 2023
 
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CASingleUse.c
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2{
3 override int Execute( ActionData action_data )
4 {
5 if ( !action_data.m_Player )
6 {
7 return UA_ERROR;
8 }
9
10 return UA_FINISHED;
11 }
12};
PlayerBase m_Player
Definition ActionBase.c:33
override int Execute(ActionData action_data)
Definition CASingleUse.c:3
const int UA_FINISHED
Definition constants.c:420
const int UA_ERROR
Definition constants.c:439