◆ BloodNotfr()
◆ DisplayTendency()
override void DisplayTendency |
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◆ GetNotifierType()
override int GetNotifierType |
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◆ GetObservedValue()
override float GetObservedValue |
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◆ DEC_TRESHOLD_HIGH
protected const float DEC_TRESHOLD_HIGH = -22 |
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◆ DEC_TRESHOLD_LOW
protected const float DEC_TRESHOLD_LOW = 0 |
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◆ DEC_TRESHOLD_MED
protected const float DEC_TRESHOLD_MED = -12 |
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◆ INC_TRESHOLD_HIGH
protected const float INC_TRESHOLD_HIGH = 6 |
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◆ INC_TRESHOLD_LOW
protected const float INC_TRESHOLD_LOW = 0 |
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◆ INC_TRESHOLD_MED
protected const float INC_TRESHOLD_MED = 3 |
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The documentation for this class was generated from the following file:
- P:/scripts/4_World/Classes/PlayerNotifiers/Notifiers/BloodNotfr.c