DayZ Scripts
v1.21.156300 ยท Jun 20, 2023
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ActionMineTreeBark.c
Go to the documentation of this file.
1
class
ActionMineTreeBark
:
ActionMineTree
2
{
3
void
ActionMineTreeBark
()
4
{
5
m_CommandUID =
DayZPlayerConstants
.CMD_ACTIONFB_CUTBARK;
6
m_FullBody
=
true
;
7
m_StanceMask
=
DayZPlayerConstants
.STANCEMASK_ERECT |
DayZPlayerConstants
.STANCEMASK_CROUCH;
8
m_SpecialtyWeight
=
UASoftSkillsWeight
.
ROUGH_HIGH
;
9
m_HarvestType
=
EHarvestType
.BARK;
10
}
11
};
m_SpecialtyWeight
protected float m_SpecialtyWeight
Definition
ActionBase.c:68
m_FullBody
protected bool m_FullBody
Definition
ActionBase.c:52
m_StanceMask
protected int m_StanceMask
Definition
ActionBase.c:53
ActionMineTree
ActionMineBase ActionContinuousBase ActionMineTree()
Definition
ActionMineTree.c:62
m_HarvestType
EHarvestType m_HarvestType
Definition
ActionMineTree.c:63
EHarvestType
EHarvestType
Definition
WoodBase.c:2
ActionMineTreeBark
Definition
ActionMineTreeBark.c:2
ActionMineTreeBark::ActionMineTreeBark
void ActionMineTreeBark()
Definition
ActionMineTreeBark.c:3
UASoftSkillsWeight
Definition
ActionConstants.c:118
UASoftSkillsWeight::ROUGH_HIGH
const float ROUGH_HIGH
Definition
ActionConstants.c:121
DayZPlayerConstants
DayZPlayerConstants
defined in C++
Definition
dayzplayer.c:602