PC Stable Documentation
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Private Member Functions | |
void | CCTTree (float maximal_target_distance) |
override bool | Can (PlayerBase player, ActionTarget target) |
Private Attributes | |
protected float | m_MaximalActionDistanceSq |
References m_MaximalActionDistanceSq.
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inlineprivate |
References vector::DistanceSq(), GetGame(), and m_MaximalActionDistanceSq.