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Backlit.c File Reference

Data Structures

class  Backlit
 Backlit effect class. More...
 

Variables

const int EUABLAYER_ALL = 0
 Input layer type.
 
const int EUABLAYER_HINTKEY = 1
 
const int EUABLAYER_VISKEY = 2
 
const int EUABLAYER_3 = 3
 
const int EUABLAYER_CAR = 4
 
const int EUABLAYER_HUMAN = 5
 
const int EUABLAYER_6 = 6
 
const int EUABLAYER_CUSTOM = 7
 
const int EUABLAYER_LOADING = 8
 
const int EUABLAYER_MENU = 9
 
const int EUABACKLIT_NONE = 0
 Input backlit type.
 
const int EUABACKLIT_ON = 1
 
const int EUABACKLIT_2 = 2
 
const int EUABACKLIT_3 = 3
 
const int EUABACKLIT_FADEOUT_SLOW = 4
 
const int EUABACKLIT_FADEOUT_FAST = 5
 
const int EUABACKLIT_FADEIN_SLOW = 6
 
const int EUABACKLIT_FADEIN_FAST = 7
 
const int EUAB_OFF = 0
 
const int EUAB_LOGO_DAYZ = 10
 
const int EUAB_LOGO_CONNECTING = 11
 
const int EUAB_MENU_BROWSER = 20
 
const int EUAB_MENU_MAIN = 21
 
const int EUAB_MENU_KEYBINDING = 22
 
const int EUAB_MENU_OPTIONS = 23
 
const int EUAB_CAR_OFF = 100
 
const int EUAB_CAR_ON_NOLIGHTS = 101
 
const int EUAB_CAR_ON_LIGHTS = 102
 
const int EUAB_CAR_STARTING = 103
 
const int EUAB_CAR_ENTER = 104
 
const int EUAB_CAR_LEAVE = 105
 
const int EUAB_CAR_CRASH = 106
 
const int EUAB_PLR_WALK = 200
 
const int EUAB_PLR_RUN = 201
 
const int EUAB_PLR_SPRINT = 202
 
const int EUAB_PLR_SWIM = 203
 
const int EUAB_PLR_HITBY = 204
 
const int EUAB_PLR_CONSUME = 205
 
const int EUAB_PLR_CRAFTING = 206
 
const int EUAB_PLR_EMOTE = 207
 
const int EUAB_PLR_UNCONSCIOUS = 208
 
const int EUAB_PLR_DEAD = 209
 
const int EUAB_MODE_NIGHT = 300
 
const int EUAB_MODE_MORNING_BAD = 301
 
const int EUAB_MODE_MORNING_GOOD = 302
 
const int EUAB_MODE_DAY_FOGGY = 303
 
const int EUAB_MODE_DAY_OVERCAST = 304
 
const int EUAB_MODE_DAY_NICE = 305
 
const int EUAB_MODE_EVENING_BAD = 306
 
const int EUAB_MODE_EVENING_GOOD = 307
 
const int EUAB_MODE_FLASHLIGHT = 320
 
const int EUAB_MODE_CHEMLIGHT = 321
 
const int EUAB_OVERLAY_NONE = 400
 
const int EUAB_OVERLAY_CONTROLS = 401
 
const int EUAB_OVERLAY_STATUS = 402
 
const int EUAB_OVERLAY_VON = 403
 

Variable Documentation

◆ EUAB_CAR_CRASH

const int EUAB_CAR_CRASH = 106

◆ EUAB_CAR_ENTER

const int EUAB_CAR_ENTER = 104

◆ EUAB_CAR_LEAVE

const int EUAB_CAR_LEAVE = 105

◆ EUAB_CAR_OFF

const int EUAB_CAR_OFF = 100

◆ EUAB_CAR_ON_LIGHTS

const int EUAB_CAR_ON_LIGHTS = 102

◆ EUAB_CAR_ON_NOLIGHTS

const int EUAB_CAR_ON_NOLIGHTS = 101

◆ EUAB_CAR_STARTING

const int EUAB_CAR_STARTING = 103

◆ EUAB_LOGO_CONNECTING

const int EUAB_LOGO_CONNECTING = 11

◆ EUAB_LOGO_DAYZ

const int EUAB_LOGO_DAYZ = 10

◆ EUAB_MENU_BROWSER

const int EUAB_MENU_BROWSER = 20

◆ EUAB_MENU_KEYBINDING

const int EUAB_MENU_KEYBINDING = 22

◆ EUAB_MENU_MAIN

const int EUAB_MENU_MAIN = 21

◆ EUAB_MENU_OPTIONS

const int EUAB_MENU_OPTIONS = 23

◆ EUAB_MODE_CHEMLIGHT

const int EUAB_MODE_CHEMLIGHT = 321

◆ EUAB_MODE_DAY_FOGGY

const int EUAB_MODE_DAY_FOGGY = 303

◆ EUAB_MODE_DAY_NICE

const int EUAB_MODE_DAY_NICE = 305

◆ EUAB_MODE_DAY_OVERCAST

const int EUAB_MODE_DAY_OVERCAST = 304

◆ EUAB_MODE_EVENING_BAD

const int EUAB_MODE_EVENING_BAD = 306

◆ EUAB_MODE_EVENING_GOOD

const int EUAB_MODE_EVENING_GOOD = 307

◆ EUAB_MODE_FLASHLIGHT

const int EUAB_MODE_FLASHLIGHT = 320

◆ EUAB_MODE_MORNING_BAD

const int EUAB_MODE_MORNING_BAD = 301

◆ EUAB_MODE_MORNING_GOOD

const int EUAB_MODE_MORNING_GOOD = 302

◆ EUAB_MODE_NIGHT

const int EUAB_MODE_NIGHT = 300

◆ EUAB_OFF

const int EUAB_OFF = 0

◆ EUAB_OVERLAY_CONTROLS

const int EUAB_OVERLAY_CONTROLS = 401

◆ EUAB_OVERLAY_NONE

const int EUAB_OVERLAY_NONE = 400

◆ EUAB_OVERLAY_STATUS

const int EUAB_OVERLAY_STATUS = 402

◆ EUAB_OVERLAY_VON

const int EUAB_OVERLAY_VON = 403

◆ EUAB_PLR_CONSUME

const int EUAB_PLR_CONSUME = 205

◆ EUAB_PLR_CRAFTING

const int EUAB_PLR_CRAFTING = 206

◆ EUAB_PLR_DEAD

const int EUAB_PLR_DEAD = 209

◆ EUAB_PLR_EMOTE

const int EUAB_PLR_EMOTE = 207

◆ EUAB_PLR_HITBY

const int EUAB_PLR_HITBY = 204

◆ EUAB_PLR_RUN

const int EUAB_PLR_RUN = 201

◆ EUAB_PLR_SPRINT

const int EUAB_PLR_SPRINT = 202

◆ EUAB_PLR_SWIM

const int EUAB_PLR_SWIM = 203

◆ EUAB_PLR_UNCONSCIOUS

const int EUAB_PLR_UNCONSCIOUS = 208

◆ EUAB_PLR_WALK

const int EUAB_PLR_WALK = 200

◆ EUABACKLIT_2

const int EUABACKLIT_2 = 2

◆ EUABACKLIT_3

const int EUABACKLIT_3 = 3

◆ EUABACKLIT_FADEIN_FAST

const int EUABACKLIT_FADEIN_FAST = 7

◆ EUABACKLIT_FADEIN_SLOW

const int EUABACKLIT_FADEIN_SLOW = 6

◆ EUABACKLIT_FADEOUT_FAST

const int EUABACKLIT_FADEOUT_FAST = 5

◆ EUABACKLIT_FADEOUT_SLOW

const int EUABACKLIT_FADEOUT_SLOW = 4

Referenced by Backlit::KeybindingShow().

◆ EUABACKLIT_NONE

const int EUABACKLIT_NONE = 0

Input backlit type.

Referenced by Backlit::RefreshVehicleLayout().

◆ EUABACKLIT_ON

◆ EUABLAYER_3

const int EUABLAYER_3 = 3

◆ EUABLAYER_6

const int EUABLAYER_6 = 6

◆ EUABLAYER_ALL

◆ EUABLAYER_CAR

const int EUABLAYER_CAR = 4

◆ EUABLAYER_CUSTOM

const int EUABLAYER_CUSTOM = 7

Referenced by Backlit::UpdatePlayer().

◆ EUABLAYER_HINTKEY

const int EUABLAYER_HINTKEY = 1

◆ EUABLAYER_HUMAN

const int EUABLAYER_HUMAN = 5

◆ EUABLAYER_LOADING

const int EUABLAYER_LOADING = 8

Referenced by Backlit::LoadingAnim().

◆ EUABLAYER_MENU

const int EUABLAYER_MENU = 9

◆ EUABLAYER_VISKEY

const int EUABLAYER_VISKEY = 2

Referenced by Backlit::KeybindingShow().