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Enumerations

enum  GamepadButton {
  BUTTON_NONE , MENU , VIEW , A ,
  B , X , Y , PAD_UP ,
  PAD_DOWN , PAD_LEFT , PAD_RIGHT , SHOULDER_LEFT ,
  SHOULDER_RIGHT , THUMB_LEFT , THUMB_RIGHT
}
 
enum  GamepadAxis {
  LEFT_THUMB_HORIZONTAL , LEFT_THUMB_VERTICAL , RIGHT_THUMB_HORIZONTAL , RIGHT_THUMB_VERTICAL ,
  LEFT_TRIGGER , RIGHT_TRIGGER
}
 

Functions

proto native int GetGamepadButton (GamepadButton button)
 return if the button is pressed or not
 
proto native float GetGamepadAxis (GamepadAxis axis)
 return value in gamepad axis <-1000; 1000>
 

Detailed Description

Enumeration Type Documentation

◆ GamepadAxis

Enumerator
LEFT_THUMB_HORIZONTAL 
LEFT_THUMB_VERTICAL 
RIGHT_THUMB_HORIZONTAL 
RIGHT_THUMB_VERTICAL 
LEFT_TRIGGER 
RIGHT_TRIGGER 

◆ GamepadButton

Enumerator
BUTTON_NONE 
MENU 
VIEW 
PAD_UP 
PAD_DOWN 
PAD_LEFT 
PAD_RIGHT 
SHOULDER_LEFT 
SHOULDER_RIGHT 
THUMB_LEFT 
THUMB_RIGHT 

Function Documentation

◆ GetGamepadAxis()

proto native float GetGamepadAxis ( GamepadAxis  axis)

return value in gamepad axis <-1000; 1000>

◆ GetGamepadButton()

proto native int GetGamepadButton ( GamepadButton  button)

return if the button is pressed or not