Private Member Functions | |
| override void | SetActions () |
| void | ResetPhase (EntityAI target) |
| override void | OnPanelUsedSynchronized () |
| override void | Interact () |
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inlineprivate |
References g_Game, and GetLinkedDoor().
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inlineprivate |
References CALL_CATEGORY_SYSTEM, g_Game, OnLEDStateChanged(), and ResetPhase().
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inlineprivate |
Referenced by OnPanelUsedSynchronized().
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inlineprivate |
References AddAction().