DayZ Scripts
v1.21.156300 ยท Jun 20, 2023
 
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AreaDamageComponentRandomHitzone.c
Go to the documentation of this file.
1
3{
5
6 void AreaDamageComponentRandomHitzone(AreaDamageManager parent)
7 {
9 }
10
11 void SetHitZones( array<string> hitzones )
12 {
13 m_HitZones = hitzones;
14 }
15
17 {
19 data.Hitzone = m_HitZones.GetRandomElement();
20
21 return data;
22 }
23}
ref array< typename > m_DamageableTypes void AreaDamageComponent(AreaDamageManager parent)
Newer implementation equivalent of "AreaDamageRegular", hitzone selection only.
void AreaDamageComponentRandomHitzone(AreaDamageManager parent)
override protected AreaDamageComponentData GetAreaDamageComponentData(Object object)
Result for an object found in CGame.IsBoxCollidingGeometryProxy.