ref array< typename > m_DamageableTypes void AreaDamageComponent(AreaDamageManager parent)
Newer implementation equivalent of "AreaDamageRegular", hitzone selection only.
ref array< string > m_HitZones
void AreaDamageComponentRandomHitzone(AreaDamageManager parent)
void SetHitZones(array< string > hitzones)
override protected AreaDamageComponentData GetAreaDamageComponentData(Object object)
Result for an object found in CGame.IsBoxCollidingGeometryProxy.