PC Stable Documentation
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Private Member Functions | |
void | NoIndicationActionInputBase (PlayerBase player) |
override void | UpdatePossibleActions (PlayerBase player, ActionTarget target, ItemBase item, int action_condition_mask) |
override ActionBase | GetAction () |
override ActionBase | GetPossibleAction () |
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inlineprivate |
References ActionInput::m_DetectFromTarget.
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inlineprivate |
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inlineprivate |
References GetAction().
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inlineprivate |
References ActionInput::m_ConditionMask, ActionInput::m_MainItem, and ActionInput::m_Target.