PC Stable Documentation
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pair ( action, actionType ) More...
Private Member Functions | |
void | AbilityRecord (int a, int at) |
corresponds to Human::actionTypes == CHAMBERING_ONEBULLET_CLOSED, MECHANISM_CLOSED... | |
Private Attributes | |
int | m_action |
int | m_actionType |
corresponds to Human::actions == RELOAD, MECHANISM, ... | |
pair ( action, actionType )
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inlineprivate |
corresponds to Human::actionTypes == CHAMBERING_ONEBULLET_CLOSED, MECHANISM_CLOSED...
References m_action, and m_actionType.
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private |
Referenced by AbilityRecord(), Weapon::HasActionAbility(), and PluginDayzPlayerDebug_Weapons::WeaponsInit().
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private |
corresponds to Human::actions == RELOAD, MECHANISM, ...
Referenced by AbilityRecord(), Weapon::HasActionAbility(), and PluginDayzPlayerDebug_Weapons::WeaponsInit().