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AbilityRecord Class Reference

pair ( action, actionType ) More...

Private Member Functions

void AbilityRecord (int a, int at)
 corresponds to Human::actionTypes == CHAMBERING_ONEBULLET_CLOSED, MECHANISM_CLOSED...
 

Private Attributes

int m_action
 
int m_actionType
 corresponds to Human::actions == RELOAD, MECHANISM, ...
 

Detailed Description

pair ( action, actionType )

Constructor & Destructor Documentation

◆ AbilityRecord()

void AbilityRecord ( int  a,
int  at 
)
inlineprivate

corresponds to Human::actionTypes == CHAMBERING_ONEBULLET_CLOSED, MECHANISM_CLOSED...

References m_action, and m_actionType.

Field Documentation

◆ m_action

◆ m_actionType

int m_actionType
private

corresponds to Human::actions == RELOAD, MECHANISM, ...

Referenced by AbilityRecord(), Weapon::HasActionAbility(), and PluginDayzPlayerDebug_Weapons::WeaponsInit().


The documentation for this class was generated from the following file: