Private Member Functions | |
| override bool | HasTarget () |
| override void | CreateConditionComponents () |
| override ActionData | CreateActionData () |
| override bool | SetupAction (PlayerBase player, ActionTarget target, ItemBase item, out ActionData action_data, Param extra_data=NULL) |
| override void | WriteToContext (ParamsWriteContext ctx, ActionData action_data) |
| override bool | ReadFromContext (ParamsReadContext ctx, out ActionReciveData action_recive_data) |
| override void | HandleReciveData (ActionReciveData action_recive_data, ActionData action_data) |
| override void | Start (ActionData action_data) |
| override bool | UseAcknowledgment () |
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inlineprivate |
Referenced by SetupAction().
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inlineprivate |
References m_ConditionItem, and m_ConditionTarget.
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inlineprivate |
References ActionDebugReciveData::m_DebugActionID, and ActionDebugReciveData::m_Entity.
Referenced by SetupAction().
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inlineprivate |
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inlineprivate |
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inlineprivate |
References Class::CastTo(), CreateActionData(), GetGame(), and HandleReciveData().
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inlineprivate |
References Class::CastTo().
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inlineprivate |
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inlineprivate |
References Class::CastTo(), and Serializer::Write().