DayZ Scripts
PC Stable v1.26.159040
 
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ActionPushCar Class Reference

Private Member Functions

void ActionPushCar ()
 
override bool ActionCondition (PlayerBase player, ActionTarget target, ItemBase item)
 
override ActionData CreateActionData ()
 
override void OnStartServer (ActionData action_data)
 
override void OnEndServer (ActionData action_data)
 
protected float GetDirectionDot (Object target, EntityAI player)
 
private CarScript GetCar (ActionTarget target)
 DEPRECATED.
 

Constructor & Destructor Documentation

◆ ActionPushCar()

Member Function Documentation

◆ ActionCondition()

override bool ActionCondition ( PlayerBase  player,
ActionTarget  target,
ItemBase  item 
)
inlineprivate

◆ CreateActionData()

override ActionData CreateActionData ( )
inlineprivate

◆ GetCar()

private CarScript GetCar ( ActionTarget  target)
inlineprivate

DEPRECATED.

References ActionPushObject::GetPushObject().

◆ GetDirectionDot()

protected float GetDirectionDot ( Object  target,
EntityAI  player 
)
inlineprivate

References vector::Dot().

Referenced by OnStartServer().

◆ OnEndServer()

override void OnEndServer ( ActionData  action_data)
inlineprivate

◆ OnStartServer()

override void OnStartServer ( ActionData  action_data)
inlineprivate

The documentation for this class was generated from the following file: