Data Structures | |
class | PluginDayzPlayerWeaponsDebugUserData |
class | PluginDayzPlayerDebug_Weapons |
Functions | |
class PluginDayzPlayerWeaponsDebugUserData | PluginDayzPlayerDebug_AbilityConfig (string pName, int pAction, int pActionT) |
void | PluginDayzPlayerWeaponsDebugUserData (int pAction, int pActionType) |
int | GetAction () |
int | GetActionType () |
Variables | |
protected int | m_iAction |
protected int | m_iActionT |
string | m_Name |
int GetAction | ( | ) |
int GetActionType | ( | ) |
class PluginDayzPlayerWeaponsDebugUserData PluginDayzPlayerDebug_AbilityConfig | ( | string | pName, |
int | pAction, | ||
int | pActionT | ||
) |
void PluginDayzPlayerWeaponsDebugUserData | ( | int | pAction, |
int | pActionType | ||
) |
References m_iAction, m_iActionT, and m_Name.
int m_iAction |
int m_iActionT |
string m_Name |
Referenced by PluginDayzPlayerDebug_Weapons::WeaponsInit().