5 m_ToggleAnimations.Insert(
new ToggleAnimations(
"EntranceO",
"EntranceC", OPENING_0), 0 );
7 m_ShowAnimationsWhenPitched.Insert(
"Body" );
9 m_ShowAnimationsWhenPitched.Insert(
"Pack" );
11 m_ShowAnimationsWhenPacked.Insert(
"Inventory" );
23 super.OnItemLocationChanged(old_owner, new_owner);
28 return "CarTent_Door_Open_SoundSet";
33 return "CarTent_Door_Close_SoundSet";
52 return "placeCarTent_SoundSet";
57 return "cartent_deploy_SoundSet";
Container_Base m_HalfExtents
override void OnItemLocationChanged(EntityAI old_owner, EntityAI new_owner)
override string GetDeploySoundset()
override bool HasClutterCutter()
override string GetLoopDeploySoundset()
override string GetSoundClose()
override string GetSoundOpen()
override bool IsDeployable()
proto native vector Vector(float x, float y, float z)
Vector constructor from components.