PC Stable Documentation
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Private Member Functions | |
void | Load (string ammoType) |
Private Attributes | |
float | m_Radius = 40 |
float | m_Strength = 4 |
float | m_ModifierClose = 1 |
float | m_ModifierFar = 0 |
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inlineprivate |
References CGame::ConfigGetFloat(), GetGame(), m_ModifierClose, m_ModifierFar, m_Radius, and m_Strength.