|
PC Stable Documentation
|
|

Private Member Functions | |
| void | Load (string ammoType) |
Private Attributes | |
| float | m_Radius = 40 |
| float | m_Strength = 4 |
| float | m_ModifierClose = 1 |
| float | m_ModifierFar = 0 |
|
inlineprivate |
References CGame::ConfigGetFloat(), GetGame(), m_ModifierClose, m_ModifierFar, m_Radius, and m_Strength.