DayZ Scripts
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HoldBreathSoundEventBase Class Reference

Private Member Functions

void ExhaustedBreathSoundEvent ()
 
override bool HasPriorityOverCurrent (PlayerBase player, EPlayerSoundEventID other_state_id, EPlayerSoundEventType type_other)
 

Member Function Documentation

◆ ExhaustedBreathSoundEvent()

void ExhaustedBreathSoundEvent ( )
inlineprivate

◆ HasPriorityOverCurrent()

override bool HasPriorityOverCurrent ( PlayerBase  player,
EPlayerSoundEventID  other_state_id,
EPlayerSoundEventType  type_other 
)
inlineprivate

The documentation for this class was generated from the following file: