14 if (optic && PUScopeOptic.Cast(optic))
16 return super.CanEnterIronsights();
41 entity.SpawnEntityOnGroundPos(
"Ammo_762x54", entity.GetPosition());
override bool CanEnterIronsights()
Super root of all classes in Enforce script.
script counterpart to engine's class Inventory
EntityAI CreateInInventory(string type)
creates entity somewhere in inventory
override void OnDebugSpawn()
override RecoilBase SpawnRecoilObject()
base for Mosin @NOTE name copies config base class
static proto bool CastTo(out Class to, Class from)
Try to safely down-cast base class to child class.