DayZ Scripts
v1.21.156300 ยท Jun 20, 2023
 
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CAContinuousBase.c
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2{
3 override bool IsContinuousAction() //informs command callback whether action is looped or oneshot
4 {
5 return true;
6 }
7
8 void OnCompletePogress(ActionData action_data)
9 {
10 ActionContinuousBase action = ActionContinuousBase.Cast(action_data.m_Action);
11 if(action)
12 action.OnFinishProgress(action_data);
13 }
14};
void OnFinishProgress(ActionData action_data)
ref ActionBase m_Action
Definition ActionBase.c:27
Definition CABase.c:2
void OnCompletePogress(ActionData action_data)
override bool IsContinuousAction()