◆ Cancel()
◆ Execute()
◆ GetACData()
◆ GetProgress()
◆ GetProgressWidgetMultiplier()
float GetProgressWidgetMultiplier |
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◆ Init()
◆ Interrupt()
◆ IsContinuousAction()
bool IsContinuousAction |
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◆ SetACData()
void SetACData |
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References m_ACData.
Referenced by CAContinuousEmpty::CalcAndSetQuantity(), CAContinuousEmptyMagazine::CalcAndSetQuantity(), CAContinuousFill::CalcAndSetQuantity(), CAContinuousFillBrakes::CalcAndSetQuantity(), CAContinuousFillCoolant::CalcAndSetQuantity(), CAContinuousFillFuel::CalcAndSetQuantity(), CAContinuousFillOil::CalcAndSetQuantity(), CAContinuousFillPowerGenerator::CalcAndSetQuantity(), CAContinuousQuantity::CalcAndSetQuantity(), CAContinuousQuantityBloodTransfer::CalcAndSetQuantity(), CAContinuousQuantityEdible::CalcAndSetQuantity(), CAContinuousQuantityExtinguish::CalcAndSetQuantity(), CAContinuousQuantityLiquidTransfer::CalcAndSetQuantity(), CAContinuousQuantityRepeat::CalcAndSetQuantity(), CAContinuousTransferQuantity::CalcAndSetQuantity(), CASingleUseQuantity::CalcAndSetQuantity(), CAContinuousRepeat::Cancel(), CAContinuousTime::Cancel(), CAContinuousCraft::Execute(), CAContinuousMineWood::Execute(), CAContinuousRepeat::Execute(), CAContinuousRepeatStartEngine::Execute(), CAContinuousTime::Execute(), CAContinuousTimeCooking::Execute(), CAContinuousWringClothes::Execute(), CAInteractLoop::Execute(), and CAContinuousRepeatPushObject::Execute().
◆ Setup()
◆ m_ACData
protected ref Param m_ACData |
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◆ m_Action
◆ m_LastTick
protected float m_LastTick |
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◆ m_ProgressParam
The documentation for this class was generated from the following file:
- P:/scripts/4_World/Classes/UserActionsComponent/ActionComponents/CABase.c