◆ CAContinuousWringClothes()
◆ Execute()
References GetGame(), CAContinuousQuantityRepeat::m_AdjustedQuantityUsedPerSecond, CAContinuousQuantityRepeat::m_DefaultTimeToRepeat, m_InitItemQuantity, CAContinuousQuantityRepeat::m_QuantityUsedPerSecond, CAContinuousQuantityRepeat::m_SpentQuantity, m_SpentQuantityTotal, CAContinuousQuantityRepeat::m_SpentUnits, CAContinuousQuantityRepeat::m_TimeElpased, CAContinuousBase::OnCompletePogress(), CABase::SetACData(), UA_ERROR, UA_FINISHED, and UA_PROCESSING.
◆ GetProgress()
override float GetProgress |
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◆ Setup()
◆ m_InitItemQuantity
protected float m_InitItemQuantity |
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◆ m_SpentQuantityTotal
protected float m_SpentQuantityTotal |
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The documentation for this class was generated from the following file: